PartyPeer: a P2P based Massively Multiplayer Online Game

نویسندگان

  • Leslie S. Liu
  • Roger Zimmermann
  • Baoxuan Xiao
  • Jon Christen
چکیده

Using peer-to-Peer (P2P) architectures for large scale interactive applications such as Massively Multiplayer Online Games (MMOG) is very challenging because of the difficulties to maintain a consistent game world in a distributed topology and exchange game state information in the P2P network without a central sever. In this demo proposal we present the innovative design and implementation of PartyPeer, an online social game which supports a massive number of users using our P2P based streaming network called ACTIVE+. We also discuss some of the implementation challenges when building this real-world P2P based game.

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تاریخ انتشار 2006